FFmpeg是一個跨平台的影音編解碼函式庫,我們可以用來實作一個在Android平台上的media player。首先先build出一個Android版本的FFmpeg。

以下是這次我所用到的開發環境:

- Cygwin
- Android NDK:android-ndk-r4b-windows
- FFmpeg:0.6.1



《Step 1》
在Android NDK上建立一個project。


《Step 2》
將FFmpeg的source code整包copy到 $(PROJECT)/jni 底下。


《Step 3》
在 $(PROJECT)/jni/ffmpeg 底下建立一個 config.sh:

#!/bin/bash

PREBUILT=/android-ndk-r4b/build/prebuilt/windows/arm-eabi-4.4.0
PLATFORM=/android-ndk-r4b/build/platforms/android-8/arch-arm

./configure --target-os=linux \
        --arch=arm \
        --enable-version3 \
        --enable-gpl \
        --enable-nonfree \
        --disable-stripping \
        --disable-ffmpeg \
        --disable-ffplay \
        --disable-ffserver \
        --disable-ffprobe \
        --disable-encoders \
        --disable-muxers \
        --disable-devices \
        --disable-protocols \
        --enable-protocol=file \
        --enable-avfilter \
        --disable-network \
        --disable-mpegaudio-hp \
        --disable-avdevice \
        --enable-cross-compile \
        --cc=$PREBUILT/bin/arm-eabi-gcc \
        --cross-prefix=$PREBUILT/bin/arm-eabi- \
        --nm=$PREBUILT/bin/arm-eabi-nm \
        --extra-cflags="-fPIC -DANDROID" \
        --disable-asm \
        --enable-neon \
        --enable-armv5te \
        --extra-ldflags="-Wl,-T,$PREBUILT/arm-eabi/lib/ldscripts/armelf.x -Wl,-rpath-link=$PLATFORM/usr/lib -L$PLATFORM/usr/lib -nostdlib $PREBUILT/lib/gcc/arm-eabi/4.4.0/crtbegin.o $PREBUILT/lib/gcc/arm-eabi/4.4.0/crtend.o -lc -lm -ldl"

PREBUILT和PLATFORM應該要符合你自己的配置。


《Step 4》
在Cygwin中,$(PROJECT)/jni/ffmpeg 底下執行config.sh:

$ ./config.sh

configure會依據config.sh內的設定將config.mak及config.h建立出來。


《Step 5》
在剛剛生成的config.h中找到這句:

#define restrict restrict

因為Android的gcc並不認得restrict這個keyword,所以把它改寫成:

#define restrict


《Step 6》
將/libavutil/libm.h中所有的static函式,全都mark起來。


《Step 7》
分別修改libavcodec、libavfilter、libavformat、libavutil、libpostproc和libswscale下的Makefile,將下面兩句mark起來:

include $(SUBDIR)../config.mak
include $(SUBDIR)../subdir.mak



《Step 8》
在$(PROJECT)/jni/ffmpeg下建立一個檔案av.mk,內容如下:

# LOCAL_PATH is one of libavutil, libavcodec, libavformat, or libswscale

include $(LOCAL_PATH)/../config.mak

OBJS :=
OBJS-yes :=
MMX-OBJS-yes :=
include $(LOCAL_PATH)/Makefile

# collect objects
OBJS-$(HAVE_MMX) += $(MMX-OBJS-yes)
OBJS += $(OBJS-yes)

FFNAME := lib$(NAME)
FFLIBS := $(foreach,NAME,$(FFLIBS),lib$(NAME))
FFCFLAGS  = -DHAVE_AV_CONFIG_H -Wno-sign-compare -Wno-switch -Wno-pointer-sign
FFCFLAGS += -DTARGET_CONFIG=\"config-$(TARGET_ARCH).h\"

ALL_S_FILES := $(wildcard $(LOCAL_PATH)/$(TARGET_ARCH)/*.S)
ALL_S_FILES := $(addprefix $(TARGET_ARCH)/, $(notdir $(ALL_S_FILES)))

ifneq ($(ALL_S_FILES),)
ALL_S_OBJS := $(patsubst %.S,%.o,$(ALL_S_FILES))
C_OBJS := $(filter-out $(ALL_S_OBJS),$(OBJS))
S_OBJS := $(filter $(ALL_S_OBJS),$(OBJS))
else
C_OBJS := $(OBJS)
S_OBJS :=
endif

C_FILES := $(patsubst %.o,%.c,$(C_OBJS))
S_FILES := $(patsubst %.o,%.S,$(S_OBJS))

FFFILES := $(sort $(S_FILES)) $(sort $(C_FILES))


《Step 9》
在$(PROJECT)/jni底下修改Android.mk,內容如下:

include $(all-subdir-makefiles)


《Step 10》
在 /ffmpeg底下新增一個Android.mk:

LOCAL_PATH := $(call my-dir)

include $(CLEAR_VARS)

LOCAL_STATIC_LIBRARIES := libavformat libavcodec libavutil libpostproc libswscale

LOCAL_MODULE := ffmpeg

include $(BUILD_SHARED_LIBRARY)

include $(call all-makefiles-under,$(LOCAL_PATH))


《Step 11》
在/ffmpeg/libavformat底下新增一個Android.mk:

LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
include $(LOCAL_PATH)/../av.mk
LOCAL_SRC_FILES := $(FFFILES)
LOCAL_C_INCLUDES :=            \
        $(LOCAL_PATH)          \
        $(LOCAL_PATH)/..
LOCAL_CFLAGS += $(FFCFLAGS)
LOCAL_CFLAGS += -include "string.h" -Dipv6mr_interface=ipv6mr_ifindex
LOCAL_LDLIBS := -lz
LOCAL_STATIC_LIBRARIES := $(FFLIBS)
LOCAL_MODULE := $(FFNAME)

include $(BUILD_STATIC_LIBRARY)


《Step 12》
在/ffmpeg/libavcodec底下新增一個Android.mk:

LOCAL_PATH := $(call my-dir)

include $(CLEAR_VARS)
include $(LOCAL_PATH)/../av.mk
LOCAL_SRC_FILES := $(FFFILES)
LOCAL_C_INCLUDES :=            \
        $(LOCAL_PATH)          \
        $(LOCAL_PATH)/..
LOCAL_CFLAGS += $(FFCFLAGS)
LOCAL_LDLIBS := -lz
LOCAL_STATIC_LIBRARIES := $(FFLIBS)
LOCAL_MODULE := $(FFNAME)

include $(BUILD_STATIC_LIBRARY)


《Step 13》
在libavfilter、libavutil、libpostproc和libswscale底下都分別新增一個Android.mk:


LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)

include $(LOCAL_PATH)/../av.mk

LOCAL_SRC_FILES := $(FFFILES)

LOCAL_C_INCLUDES :=            \

        $(LOCAL_PATH)          \

        $(LOCAL_PATH)/..

LOCAL_CFLAGS += $(FFCFLAGS)

LOCAL_STATIC_LIBRARIES := $(FFLIBS)

LOCAL_MODULE := $(FFNAME)

include $(BUILD_STATIC_LIBRARY)


《Step 14》
在$(PROJECT)底下執行ndk-build:

$ /android-ndk-r4b/ndk-build


《Step 15》
完成,產生出libavcodec.a、libavformat.a、libavutil.a、libpostproc.a、 libswscale.a和libffmpeg.so。


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